KOTH_DRYWAY by TomAS

"It's a King of the Hill map, built in egypt style. Both teams start in a charnel-house, stairs and tunnels lead to the middle arena. In the middle there is an elevated and covered platform, it contains the control point.
The skybox is a bit larger, so feel free to jump around :)

*beta3 update*

Changelog :

- now all classes can reach the wood structure on middle
- added a new route for the slower classes
- added a new skybox
- more detial
- smaller spawn rooms

*beta2 update*

Changelog :

- deleted a few unnecessary rooms
- Some rooms are modified for faster access to the point
- added env_soundscape
- added more detail"

*DOWNLOAD B3*  *MIRROR*