|
KOTH_DRYWAY by
TomAS
"It's a King of the Hill map, built in egypt style. Both teams start in a charnel-house, stairs and tunnels lead to the middle arena. In the middle there is an elevated and covered platform, it contains the control point.
The skybox is a bit larger, so feel free to jump around :)
*beta3 update*
Changelog :
- now all classes can reach the wood structure on middle
- added a new route for the slower classes
- added a new skybox
- more detial
- smaller spawn rooms
*beta2 update*
Changelog :
- deleted a few unnecessary rooms
- Some rooms are modified for faster access to the point
- added env_soundscape
- added more detail"
*DOWNLOAD B3* *MIRROR*
|